An NDoc Documented Class Library

Monster Fields

The fields of the Monster class are listed below. For a complete list of Monster class members, see the Monster Members topic.

Protected Instance Fields

dev (inherited from Entity) Direct3D device
direction (inherited from Entity) direction of movment
killed Is monster alive?
lastTime (inherited from Entity) time of last update
map Current map object
mapPosition (inherited from Entity) postion in map coordinate
materialList (inherited from Entity) model materials
model (inherited from Entity) model mesh
moveDirection (inherited from Entity) direction of movement in map coordinate
moving (inherited from Entity) is entity moving?
nextMapPosition (inherited from Entity) postion in map coordinate
player Player object
position (inherited from Entity) position of entity
speed (inherited from Entity) speed of movement
textureList (inherited from Entity) model textures

See Also

Monster Class | PunkMan.Game Namespace