An NDoc Documented Class Library

Monster Methods

The methods of the Monster class are listed below. For a complete list of Monster class members, see the Monster Members topic.

Public Instance Methods

Equals (inherited from Object)Determines whether the specified Object is equal to the current Object.
GetHashCode (inherited from Object)Serves as a hash function for a particular type. GetHashCode is suitable for use in hashing algorithms and data structures like a hash table.
GetType (inherited from Object)Gets the Type of the current instance.
MoveTo (inherited from Entity) start entity movement
OnResetDevice (inherited from Entity) Device reset resurection
Render Draw monster
ToString (inherited from Object)Returns a String that represents the current Object.

Protected Instance Methods

CanSeePlayer can see player
Finalize (inherited from Object)Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
MemberwiseClone (inherited from Object)Creates a shallow copy of the current Object.
Update Update monster state

See Also

Monster Class | PunkMan.Game Namespace