The methods of the Monster class are listed below. For a complete list of Monster class members, see the Monster Members topic.
Equals (inherited from Object) | Determines whether the specified Object is equal to the current Object. |
GetHashCode (inherited from Object) | Serves as a hash function for a particular type. GetHashCode is suitable for use in hashing algorithms and data structures like a hash table. |
GetType (inherited from Object) | Gets the Type of the current instance. |
MoveTo (inherited from Entity) | start entity movement |
OnResetDevice (inherited from Entity) | Device reset resurection |
Render | Draw monster |
ToString (inherited from Object) | Returns a String that represents the current Object. |
CanSeePlayer | can see player |
Finalize (inherited from Object) | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
MemberwiseClone (inherited from Object) | Creates a shallow copy of the current Object. |
Update | Update monster state |