| board | Games::Game | [protected] |
| Game() | Games::Game | [inline] |
| interrupt() | Games::NetworkGame | [inline, protected, virtual] |
| isInterrupted() | Games::NetworkGame | [inline, protected, virtual] |
| listener | Games::NetworkGame | [protected] |
| localPlayer(unsigned char pl) | Games::NetworkGame | [protected] |
| NetworkGame() | Games::NetworkGame | [inline] |
| playerOne() | Games::SlaveGame | [inline, protected, virtual] |
| playerTwo() | Games::SlaveGame | [inline, protected, virtual] |
| remotePlayer(unsigned char pl) | Games::NetworkGame | [protected] |
| run() | Games::Game | [virtual] |
| running | Games::Game | [protected] |
| SlaveGame(string nick, string host, unsigned int size) | Games::SlaveGame | |
| socket | Games::NetworkGame | [protected] |
| ~NetworkGame() | Games::NetworkGame | [inline, virtual] |